using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Job710WeaponBase
{
    //protected Job710FsmMgr mgr;
    //public Job710WeaponBase(Job710FsmMgr fsmMgr)
    //{
    //    mgr = fsmMgr;
    //}
    public  virtual void Atk()
    {

    }
    public virtual void OnEnter()
    {

    }
    public virtual void OnExit()
    {

    }

}
